One of 24 games
Blackout.
How to play
- Tapping a cell flips it and the four beside it.
- Turn every light off. There are no wrong taps — only wasteful ones.
- Every board can be solved; it was built by turning lights on from darkness.
- Fewer taps pay more.
The clock
- Light path
- No clock: the board waits for you. The Landlord allows 4 misses before it takes the board.
- Middle path
- The Landlord's clock: 75 seconds at the start of a run, two fewer every round.
- Dark path
- The Landlord's clock: 60 seconds at the start of a run, two fewer every round. The Landlord allows 4 misses before it takes the board.
Where you’ll play it
In house runs across the city, in free play, and in today’s house. Whatever the round, the Landlord may call a rule on it: more time, a second off for every miss, taps that land one over. Read how the game works.