One of 24 games
Mirror.
How to play
- One of the three candidates is the target — same shape, just turned.
- The others are close, but a cell or two off. Turn it in your head before you tap.
- In the dark, the Landlord sometimes mirrors it too. Watch the handedness.
- Three boards in a row wins the round.
The clock
- Light path
- No clock: the board waits for you. The Landlord allows 2 misses before it takes the board.
- Middle path
- The Landlord's clock: 75 seconds at the start of a run, two fewer every round.
- Dark path
- The Landlord's clock: 60 seconds at the start of a run, two fewer every round. The Landlord allows 2 misses before it takes the board.
Where you’ll play it
In house runs across the city, in free play, and in today’s house. Whatever the round, the Landlord may call a rule on it: more time, a second off for every miss, taps that land one over. Read how the game works.