One of 24 games
Hot and cold.
How to play
- One cell is marked. Tap anywhere and the Landlord tells you how close you got.
- Burning is one step away, hot is two, warm is near, cold is not.
- Tapping the same cell twice tells you nothing, so it costs nothing.
- Find both marks. Searching is free up to a point — wandering is not.
The clock
- Light path
- No clock: the board waits for you. The Landlord allows 4 misses before it takes the board.
- Middle path
- The Landlord's clock: 75 seconds at the start of a run, two fewer every round.
- Dark path
- The Landlord's clock: 60 seconds at the start of a run, two fewer every round. The Landlord allows 4 misses before it takes the board.
Where you’ll play it
In house runs across the city, in free play, and in today’s house. Whatever the round, the Landlord may call a rule on it: more time, a second off for every miss, taps that land one over. Read how the game works.